![]() ![]() to the same layers (or their parts), which would be moved by the Move tool at that moment.Īs you enable it, the transformation rectangle will appear around the transformed content. ![]() When you enable Free Transform, the transformation will be applied to the layers, that are currently selected, You can enable it by clicking Edit - Free Transform, or Alt + Ctrl + T. It works as any other regular tool, but it is not present in the toolbar. Free Transformįree Transform is the basic tool for doing transformations. You can also click on the Reset icon to reset the pins and start over.We already know, how to add and delete layers, how to move them or change their opacity.Īnother essential operations is scaling (making the object bigger or smaller) or rotation. This means you can quickly go back and tweak the adjustments by double-clicking on the Puppet Warp label to bring the pins back and readjust it as you need. Since the Puppet Warp tool is applied to a Smart Object, this makes it non-destructive. The Advantages of Working Non-Destructively Then, click on the Options bar’s checkmark to commit to the changes you applied on this Subject. Drag your mouse on either side to rotate that part of the mesh. To rotate an area, hover your mouse near a pin until a circle appears around it. To keep it affixed on its original position, click on the thigh area to add a pin on it and, therefore, “pinning” it into place. When you’re distorting an image, it’s essential to keep it as realistic as possible.įor example, clicking on the knee’s pin and rotating it creates an unrealistic bend on the thigh area. Make Subtle Distortions To Keep Things Realistic This time, as you click-and-drag on the elbow’s pin, the forearm’s position is fixed and doesn’t change its angle even if you drastically move the pin around. With the Rotate set to Auto, clicking-and-dragging on a pin automatically rotates it, and you can see it in real-time with the Rotate Angle input box showing the angle of rotation as you move a pin.Ĭlick on a pin and change the Rotate to Fixed. Initially, it will apply a mesh around your layer, and you can disable this by going to the Options bar and unchecking the box for Show Mesh. Apply The Puppet Warp and Create Pins Over Your Layer Convert the Subject layer into a Smart Object by right-clicking > Convert to Smart Object. On your working space, prepare a Background layer and a Subject with a masked out the background. Press the Esc key to cancel distortions.Hold Alt (Mac: Option) near to, but not over a pin to reveal a circle that allows you to rotate the pin.Alt-Click (Mac: Option-Click) on a Pin to Delete it.Shift-Click on any pins to select multiple pins.Ctrl D (Mac: Command D) – Deselect all pins.Ctrl A (Mac: Command A) – Select all pins.These are the Photoshop keyboard shortcuts that are available to you while in the Puppet Warp. Puppet Warp in Photoshop Keyboard Shortcuts Show Mesh: Deselect to show only adjustment pins, making your adjustments easier to see.Expansion: Expands or contracts the edge of the mesh.While having more points increases precision but requires more processing time. Having fewer points gives you less precise control. Density: Determines the spacing of mesh points.Mode: Determines the stretchiness of the mesh.These are the different settings that you can adjust for the Puppet Warp in the Options Bar. The Advantages of Working Non-Destructively. ![]()
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